The Paradox

A couple weeks back I came across this tweet from Nikita Bier that got me thinking: what is the reason we haven't seen a boom in the number of people creating new things? Most of the accounts I come across on X are existing creators, designers, filmmakers, etc.

Where are all the new creators? If AI is supposed to democratise creativity, why isn't it happening?

The Squeeze

There's a specific group of creators getting squeezed right now. They have 50K to 500K followers. Real distribution.

They make decent money, but not "hire a team" money. They're watching other creators ship AI enhanced content and they know they need to adapt, but they don't know where to start.

A creator who used his talking head videos combined with a few B rolls to explain bike specs is now competing with people making short films. An educator is watching peers use AI tools to change backgrounds or their avatar to create much more engaging videos.

The production value gap is widening.

Here's the squeeze. Big creators with 1M+ followers? They ARE hiring in house AI teams to utilise these tools.

Kling Motion Control now allows you to face swap with any other person, and it's almost unrecognisable with the quality of expressions. Combine that with audio changers from ElevenLabs, and you can create a short form content page with talking celebrities in it.

Their content quality is jumping.

Small hobbyists? They can mess around with tools casually. No pressure. They're just having fun.

But middle class creators? They're in no man's land. They need professional output but have DIY budgets.

They can't afford to spend 40 hours learning ComfyUI. They can't hire a $5K/month AI content engineer.

They're watching their engagement slowly decline as audiences get used to higher production value.

They all have the same question. "How do I do this WITHOUT quitting my day job to become an AI expert?"

This isn't just about falling behind. As the audience gets used to this new standard of high production richness, the creators who stick to the old ways won't just look outdated.

They will become invisible. Their engagement will drop as algorithms prioritise the new, richer content.

The Complexity Problem: It's Not Just About Taste

Current AI tools reward people who already think like engineers.

Here's what I think is actually happening. Everyone talks about "taste" being the barrier. And yeah, that's part of it. But it's not the only problem. Not even close.

The real issue is that the current creative platforms are a mess of complexity that most people can't navigate, even if they have great taste and a clear vision of what they want to create.

Complex UIs that demand expertise. Take ComfyUI for example. It's an incredibly powerful tool, but its UI is so complex that most casual users opt out immediately.

You're looking at a screen full of nodes and connections that looks like you're wiring a circuit board. Even if you know EXACTLY what video you want to make, you still need to become a ComfyUI expert first.

Tool fragmentation. Want to make a video? Cool.

You'll need Tool A for frame generation, Tool B for editing, Tool C for anime style clips, Tool D for background music, Tool E for voice. Even if each individual tool is "simple," you're now managing five different platforms, five different workflows, five different sets of quirks and limitations.

It's exhausting.

Information disparity. This one kills me. The difference between a mediocre output and a great one often comes down to knowing the right prompt.

And where is that information? Buried in some Discord server, or in a tweet from three weeks ago that you have to be chronically online to have seen.

A regular creator is not chronically active on Twitter to be aware of this information disparity that exist in the current market. One prompt can change your output by 100x, but good luck finding it.

No guidance system. The current interfaces of "prompt to generation" are subpar at best and do little to help unlock the potential the existing models have.

These platforms can't differentiate between a simple design for merch or a complex video with multiple frames and characters. They don't understand what you're trying to create in the first place, so they can't guide you through it.

Even if I want to do a simple task, like creating a specific type of illustration, it can take me several minutes just because the platform doesn't understand what I want to create in the first place to guide me through it.

Even if you navigate all this complexity, you still need creative judgment.

You need to know what looks good, what pacing works, what style fits your message. But here's the thing. Even if you HAVE taste, the current tools make it nearly impossible to execute on your vision without becoming a full time AI researcher.

The current creative platforms are more of a "black box" that throws output for an input you provide. They don't help you build taste. They don't help you understand the tools. They don't help you navigate the complexity.

The Friction: A Personal Case Study

I spent an entire weekend trying to create a 15 second anime clip. Hailuo for frames, Nano Banana for editing, prompts I found scattered across my X feed, ElevenLabs for voice, Suno for music. Five different tools, five different workflows. By the end, I had something that was... fine. But it took me two full days to make 15 seconds of content.

Coding vs. Creating: Logic vs. Feeling

I believe there has been a considerable uptick in the number of people who code with AI now. More than creators at least.

Why? Because code is logic, but video is feeling.

Code is forgiving in a way creativity isn't. You can make a good looking website by putting a good front end on a buggy, security flaw riddled app with no Auth or database safety, and it will still work. At least for some users.

The logic holds up even if it's messy. A website with security flaws? Most users won't notice. You can iterate on backend logic invisible to the user.

There's room to hide the imperfections.

But creative work is all surface. If you create a shitty video, it's easily visible.

The character inconsistency in frame 2? Everyone sees it immediately. Poor editing? The viewer clicks away in 3 seconds.

A jarring cut? Breaks the immersion instantly. No one pays attention to it.

You can whip up bits and pieces like a 5 second clip or a refined illustration in a few prompts, but filmmaking still requires a complex set of skills and bundling.

There's no room to hide flaws behind "it works on my machine" when it comes to creative content. Every frame is judged. Every transition matters. Every inconsistency is visible.

What Actually Needs to Change

I believe today's language, image, and video models are really powerful, but most of the use cases are hidden behind UI and complex products that make it difficult to unlock them.

What creators actually need isn't another tool. It's a system that understands intent.

You say "Hey, convert this talking head video of mine. Make this a high energy documentary style, dark moody lighting, pacing like a Vox video." And the system breaks it down.

It assigns these tasks to separate agents working across the workflow. A scripting agent, a director agent, a sound agent. In short, your own content engineer on demand.

It breaks down the tasks and assigns the correct agents so they can work for you, while you focus on the storytelling. With time, these agents, with enough context, will understand the "style" that you like and give much more efficient output accordingly.

It's like the difference between being handed a toolbox vs hiring a contractor when you want to renovate your kitchen. Current AI tools are the toolbox.

Here's a hammer, a saw, some nails, good luck figuring out how to build that kitchen island. What we need is more like a contractor.

You describe what you want, they figure out how to build it, and you focus on the vision instead of the technical execution.

Current tools put you in the cockpit of a Boeing 747 and expect you to know what every button does. What we need is more like a private jet with a pilot.

You just tell them the destination and relax in the passenger seat.

I believe there is definitely truth to the fact that high agency people are required to use these tools and create something out of them. But it's also true that the existing platforms do little in terms of understanding what the user wants to create and how to get there.

Until we solve this, AI won’t democratise creativity. It will create a new aristocracy.

So Here's My Question

Are you building tools that hand creators a cockpit manual, or are you giving them a pilot?

Because the difference will determine who gets to create in the next decade. And right now, we're handing out manuals to people who just want to fly.

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